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	<span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator
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	<h1>Getting Started with FCEUX</h1>
	<p>Tips for performing basic functions</p>
	<h2>Playing games</h2>
	<img alt="Controller" height="62" src="assets/Controller.jpg" width="94" class="style1"/>
	<p>The most basic function of FCEUX is to play Nintendo Entertainment System (NES) and Famicom Disk System (FDS) games.</p>
	<p>To play a game simply open a ROM by selecting &quot;Open&quot; in the File Menu (or press Ctrl+O).&nbsp; 
	(See <a class="rvts12" href="help/Gamefilecompatibility.html">Game Compatibility</a> for information regarding file types that are compatible with FCEU.)</p>
	<h2>Playing movies</h2>
	
	<p>Movie features in FCEUX are designed specifically for making Tool-assisted Speedruns.</p>
	<p>FCEUX offers extensive features and tools for making these movies.  The <a href="movies.html">Movies</a> has more detailed information.

	<br>Also see <a href="http://www.fceux.com/web/help/taseditor/">TAS Editor Manual</a>.</p>
	<a href="http://tasvideos.org">For more information visit TASVideos.</a></p>
	
	<h2>FAQs and Guides</h2>
	<p><b>Win32</b></p>
	<ul>
		<li>The Win32 binary is packaged with documentation in the form of a help .chm with.
		<ul><li>It is also available as an <a href="help/fceux.html">online version</a></li></ul></li>
		<li>Some of the SDL documentation might be informative to Windows users--so if the CHM doesn't answer your question, give it a shot.</li>
	</ul>
	<p><b>SDL</b></p>
	<ul>
		<li>(WIP) Documentation for the SDL build is available <a href="fceux-sdl-docs.html">here</a>.</li>
		<li>FAQ for the SDL build can be found <a href="fceux-sdl-faq.html">here</a>.</li>
		<li>Some of the Windows documentation applys to the SDL port as well.</li>
	</ul>
	
	<p><b>OSX</b></p>
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		<li>Please reference this file: <a href="osx.html">osx.html</a>.</li>
	</ul>	
	
	<h2>Archives</h2>
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		<li><a href="archive.html">Old news and updates</a></li>
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